Posts Tagged ‘EVE’

No Black Ops last night, so nothing of any interest to report on my side. However, I would like to discuss being on the wrong end of a black ops drop.

The good thing about Covert Cynos is there are only a few ships they will be reasonably fit on. I’d venture to say that Nearly ~100% of all covert cynos are opened by a Recon or a Stealth Bomber. (With the higher percentage on the former)

Now any bomber can be fit with one, but it’s less likely due to their fragile nature. You can probably kill off a bomber before he’s able to bridge in the whole gang. This leaves most of the work for Recons. Even here, we can still narrow down the likely ships. Combat Recons (Curse/Rook/Lachesis/Huginn) are out of the question for this. You need to be cloaky-cloaky. So we’re left with–Falcon/Rapier/Pilgrim/Arazu. Much more often than not the ships used are the Rapier and Arazu.

Rapiers are great because of the web bonus. Long point + double web means they’re going to be able to engage from range and still pin the target down. The Arazu is great due to the range bonus to your point, but also for the fact that you can feasibly point 5 targets. Both of these ships can utilize their bonus while maintaining a decent tank–which is why they make better hunters than Falcons/Pilgrims, in general.

So on to some of the situational awareness you should have dealing with lone Recons. First off, Recons are a hugely preferable cyno ship because a standard cyno fit to it has a 50% reduction in activation time (5 minutes instead of 10). Secondly, for reasons just discussed, they make great hunters for Black Ops gangs.

Last night we had some alliance members chilling outside of station, in our “home” system, when a Rapier warps to the station and starts playing around with a friendly Cane and Hookbill. This is normal, neuts or reds will let you waste your ammo on them for a bit and then dock. However, the Rapier aggressed and put drones out.  Literally, this should have been an immediate red flag. An enemy Recon aggressing on a station with 75 people in system who are not friendly to him. Unless your camping a bubble, you’re not solo’ing in a Recon — sorry, you just don’t. Why waste the 150m isk to just die? The friendlies should have immediately moved out of range/warped/docked. Instead, they aggressed back and he was able to snag the Hookbill as he lit his cyno. In drops the gang and poof goes the Hookbill.

While solo Recons won’t always be cyno ships. Always be prepared for that when you run into one.

-P

New Day, New Blog

Posted: May 12, 2011 in EVE Online
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To be honest, I’ve never really liked the idea of blogging about Black Ops shenanigans. It seems contrary to the point of the class to go about discussing the successes/failures/strategies of them. However, I was asked nicely by some people I bring along to keep a running diary of my (and sometimes, our) fun.

So who am I? I fly the Sin, love it to death, and actually believe that if you put a bit of thought into your setup, it’s a great ship.

—-

Anyhow, enough with the lame introduction. Let’s discuss some recent adventures. Currently, NCdot is basing out of Venal while we attack the NC alliances. While most of my time is currently taken up with fleet fights, POS shoots and the like–I’m still finding time to do the occasional Black Ops “roam” or “camp”. (I use these terms loosely here, my definition of a black ops roam any gang that requires a midpoint while a camp is merely undocking in our home system and chilling in space before a drop.)

Last night I logged on after the CTA’s had been completed, so without much else going on roam wise, I dusted off the Sin. I logged on my covert cyno and sent him over to a small pocket off of N6G-H3 after seeing some decent ratting action going on. *Now, I’ve been all over New Eden, but Venal seems to have an especially strong presence of macro-ratters – which can make the hunting process tedious.

Two of the systems were empty, but OZ- and A-A were promising. OZ- had a drake macro-ratting in the belts, so I’d only get him on the lucky chance he was at one of the belts nearest my in-gate. (Never happened) So I jump in to A-A and bingo–I’m rewarded with two in local and two Ishtars on scan with drones out.  I dscan as quickly as I can and initiate warp to a belt where one Ishtar appears to be. I land about 35km, in my cloaked cyno-bomber, and notice that he isn’t spooked by me in local. (My covert cyno alts are all in random corps that don’t tie back to my alliance) I decide to use his trustworthiness against him and slow boat into scram range so the Sin will be dropped right on top of him. Even PVE fit, the Ishtar will kill my bomber pretty quickly as I’m stuck for a minute with my cyno open.

I’m slowboating closer to him, 30km, 25, 20 — all the while he is happily salvaging BS wrecks as his Ogre IIs work on the final BS in the spawn. This is where I make a crucial mistake. As the Ishtar kills the final BS, I was about 17km away from him and should have immediately decloaked, pointed, and cyno’d in the Sin. Instead, I decided to continue closing range so I could get a secondary scram on him with the Sin the moment I entered local.

I get within 3,000 meters of him, decloak, point, cyno and torp away. I jump the Sin. Everything looks dandy, right? By allowing him the 30 seconds to recall his Ogre IIs from quite a distant range, he was able to kill off my bomber extremely quickly. If I had grabbed him early, he would have had no way to kill me with his slow-ass, heavy drones when they were 30km away.

So, the bomber pops quickly as the Sin is jumping. This means the Ishtar isn’t pointed, and even with a Sensor Booster, I can’t lock him in the Sin before he’s warping away into the sunset. ::fail::

BUT WAIT!

Not 10 seconds after he leaves does the other Ishtar in system land right on top of me. At this point we’re about 30km above the belt, so he obviously was coming to save his friend but was already in warp when his buddy got away. I grab point and immediately dispatch him.

About 45 minutes later, an alliance mate who also is into the art of the Black Ops logged on and we decided to see if those guys had reshipped and resumed ratting. A quick jaunt over to their system in another cyno-bomber, we find a nice guy in a Drake willing to engage the bomber.

That was quite a bit of storytelling for two, fairly non-amazing kills. In reality, though the kills were about an hour apart. I was only sitting in my Sin for about 10 total minutes. Two decent kills, but 2 cyno-bomber losses made the evening less exciting. Stupid mental error on my part that I’ll be sure not to repeat.

-P